Do You Know What Makes You S.P.E.C.I.A.L? Part 7: Luck

Do You Know What Makes You S.P.E.C.I.A.L? Part 7: Luck

"The best luck of is all is the luck you make for yourself."
- Gen. Douglas MacArthur

Sometimes you've gotta save the best for last. Other times, it's just how the acronym works. Over the past few weeks, our great friends at Vault-Tec have provided a series of videos detailing exactly what makes you S.P.E.C.I.A.L. Today, we bring this to a close and if you're just a little bit Lucky, you'll really know what makes YOU...S.P.E.C.I.A.L.

Sometimes you roll the dice but sometimes the dice rolls you. But why risk that? Why not just BE the house that (almost) always wins? Increasing your Luck is a Vault-Tec approved way of helping yourself when there's nothing left to do but cower in the corner and cry as your insides are slowly removed by a hungry group of Yao guai! 

When you need to score that critical hit in a critical situation, you'll definitely want to be carrying a Four-Leaf Clover - which has now mutated into an Eight-And-A-Half Leaf Clover Monster. Bet you wish you saw that coming sooner. If you were Lucky enough, your agility might have even increased enough for you to get away from the monster. Or perhaps your intelligence so that...ya know...you'd NOTICE it.

I think it's time we find out what Luck is and why it's important to YOU!

If you're having trouble remembering or need to review the other things that make you S.P.E.C.I.A.L, we've worked closely with our friends at Vault-Tec to bring you these reminders:

Strength
Perception
Endurance
Charisma
Intelligence
Agility

Remember Vault Dwellers! The wasteland is a dangerous place and it's up to you to stay prepared! Good luck, Wanderers! You'll need it!

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